Csgo stash4/20/2023 ![]() Fixed an issue where players on console and controller would sometimes get the red-flash indicator for health loss while performing an inventory update.Fixed an issue where Iron Golems created by a charged skill would not save between games.Fixed an issue where Iron Golems summoned through a charge of the skill (Ex: granted by Metalgrid) would disappear when performing an inventory update.Fixed an issue where environmental screen-space VFX were not playing.Fixed an issue where visuals effects granted by set bonuses would sometimes toggle on and off.Fixed an issue where performing a weapon swap during a trade would sometimes freeze the game.Fixed an issue where Iron Golems created in a previous game would disappear instead of teleporting to you.Chosen game settings now persist in lobby game creation and filtering rather than being reset.Fixed an issue where Iron Golems could lose the aura granted by the item they were created with when the Golem was frozen.Fixed an issue where certain VFX were causing graphical corruption when fighting Uber Diablo.Fixed an issue where the “buy” button legend in the vendor window would not display on the first weapons tab.Fixed an issue where flags associated with previous characters (Ladder, Hardcore, and Classic) would persist for newly created characters in the Legacy Graphics Character Creation Screen.Fixed an issue where single and dual-wielding basic attacks with Claw weapons could have inconsistent attack speeds.Fixed an issue with the Legacy Graphics gamble refresh icon containing graphical artifacts and corruption.Fixed an issue where hardcore character names were not displaying in red text on the character list.Fixed an issue where updates to stats, skills, or quests were displaying when no updates were available.Fixed an issue where the game name and password were not properly updating and displaying in-game when toggling the setting for showing it.Fixed an issue that would occur when binding a skill to a multi-key binding (Ex: Ctrl + X, Alt + X) the action bound to the first key became unbound from that key.Fixed an issue where loading a character on a console that was created on PC was causing texture and lighting issues on console.Fixed an issue where certain Rune Words could not be repaired in the same game session they were created.Fixed an issue where players and monsters were able to walk through doors that visually looked closed.Fixed a rare issue where item names on the ground would erratically flicker and shift while pathing around them. ![]() ![]() For example, monsters that were both lightning and fire enchanted created an explosion every time they were put into hit recovery (Ex: repeatedly hit by Warcry). Fixed an issue where monster unique mods were triggering from another unique mod’s trigger.Fixed an issue where casting delays could desync at very high ping.Dead Finger Mages now reset correctly to their original state when revived by Necromancers.Damage value for the Paladin’s Thorns aura is now present on the character menu.Added additional warning text to the mercenary confirmation prompt if your previous mercenary still has items equipped.Here are all the additional patch notes for Diablo 2 Resurrected 2.5 update: Gameplay/Quality of Life Diablo 2: Resurrected update 2.5 patch notes Blizzard Entertainment Sundering Charms will help defeat some of the toughest enemies in Diablo 2: Resurrected.
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